System Thinking

System Thinking

Process Optimisation

Process Optimisation

Co-designing

Co-designing

Interface Design

Interface Design

Reimagining Arcade Design System

May 2020

Background

Arcade is a design language & foundation of itemku.com, Indonesia's largest marketplace for virtual goods for gaming, entertainment, and hobbyists by Bukalapak group.

Started in mid-2020 without a well-structured component library, pattern, and one single design source truth. I’m with the team starting to build and scale a design system called Arcade. My specific role in this project began with restructuring the design foundations such as typography, color, tone voice, iconography, and illustration, which I worked closely with the creative design team on.

Framework

I believe that framework can help us in laying out ideas and design decisions in a structured way. So to build & scale the design system, I make a framework with 3 steps or variables.

Starting with the foundation, which will serve as the system's core. Then to the device component, and finally to the local component. Local components are designed to fit components that have workshop status or are only utilized for one specific product.

Design Foundation

Iconography

Previously, we didn't have our own set of icons; instead, we depended on free source icons, and some of the icons we had were out to date. This can lead to inconsistencies in how we use icons across our products.

Therefore, I worked in collaboration with the creative design team to define icon construction specs, a group of icons, and style preferences.

Component Library

Some components of my contribution. All components are responsive and built with an atomic design approach.

Standardised Component

I facilitate a small workshop for the team about the atomic design approach. In addition to equalizing perceptions & best practices, this is useful so that the quality of the blocks can be efficient and scalable in the future.

Now, itemku has its own design system, which allows us to scale our product while maintaining our own design language. Not just that, we keep improving and maintaining so that our design system can keep empowering our ecosystem.

Great Achievements Never Stand Alone

These all wouldn’t be possible without the great works of

UI Designer

Abed, Ruly, Nira

UI Engineer

Fariz, Abbi, Ciara

Illustrator

Yudith, Vachry

and many others which I couldn't name one by one.

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